By Jeffery Way

Jeffrey approach offers an easy consultant to knowing HTML5 for the each day dressmaker or developer.
This publication focuses much less at the politics of HTML5 (though it does contact on this), and extra at the how you can instantly combine HTML5 - and its buddies - into your net projects.
If youre wanting a booklet that may get you up and operating with a number of the new tags, shape parts, and JavaScript APIs as speedy as attainable, then this can be the publication for you.
Jeffrey method is likely one of the hottest net improvement academics on the internet. he's the editor of Nettuts+, writer of 2 top-selling books, and is the top of internet improvement classes at Tuts+ Premium.
Join Jeffrey as he jumps in and begins deciphering HTML5.

Show description

Read Online or Download Decoding HTML5 PDF

Best programming books

Fonts & Encodings: From Advanced Typography to Unicode and Everything in Between

This reference is an interesting and entire advisor to utilizing fonts and typography on the internet and throughout quite a few working structures and alertness software program. Fonts & Encodings indicates you the way to take complete benefit of the excellent variety of typographic techniques to be had, with complicated fabric that covers every thing from designing glyphs to constructing software program that creates and tactics fonts.

Design Patterns in Ruby (Addison-Wesley Professional Ruby Series)

Praise for layout styles in Ruby

"Design styles in Ruby records shrewdpermanent how one can get to the bottom of many difficulties that Ruby builders usually come upon. Russ Olsen has performed a superb activity of choosing vintage styles and augmenting those with more recent styles that experience distinct relevance for Ruby. He basically explains each one notion, creating a wealth of expertise to be had to Ruby builders for his or her personal day-by-day paintings. "

—Steve Metsker, coping with advisor with Dominion electronic, Inc.

"This ebook presents an outstanding demonstration of the most important 'Gang of Four' layout styles with out resorting to overly technical reasons. Written in an actual, but virtually casual type, this e-book covers adequate floor that even these with out past publicity to layout styles will quickly believe convinced utilising them utilizing Ruby. Olsen has performed an exceptional activity to make a booklet a few classically 'dry' topic into such an enticing or even sometimes funny learn. "

—Peter Cooper

"This e-book renewed my curiosity in figuring out styles after a decade of fine intentions. Russ picked the main helpful styles for Ruby and brought them in a simple and logical demeanour, going past the GoF's styles. This e-book has enhanced my use of Ruby, and inspired me to blow off the dirt overlaying the GoF publication. "

—Mike Stok

"Design styles in Ruby is a smart manner for programmers from statically typed objectoriented languages to profit how layout styles seem in a extra dynamic, versatile language like Ruby. "

—Rob Sanheim, Ruby Ninja, Relevance

Most layout trend books are in keeping with C++ and Java. yet Ruby is different—and the language's special characteristics make layout styles more uncomplicated to enforce and use. during this publication, Russ Olsen demonstrates tips on how to mix Ruby's energy and magnificence with styles, and write extra refined, potent software program with a ways fewer strains of code.

After reviewing the historical past, recommendations, and pursuits of layout styles, Olsen deals a brief journey of the Ruby language—enough to permit any skilled software program developer to right away make the most of styles with Ruby. The ebook particularly calls consciousness to Ruby beneficial properties that simplify using styles, together with dynamic typing, code closures, and "mixins" for simpler code reuse.

Fourteen of the vintage "Gang of Four" styles are thought of from the Ruby perspective, explaining what difficulties every one trend solves, discussing even if conventional implementations make feel within the Ruby surroundings, and introducing Ruby-specific advancements. You'll notice possibilities to enforce styles in precisely one or strains of code, rather than the forever repeated boilerplate that traditional languages usually require.

Design styles in Ruby additionally identifies leading edge new styles that experience emerged from the Ruby neighborhood. those comprise how one can create customized gadgets with metaprogramming, in addition to the bold Rails-based "Convention Over Configuration" trend, designed to assist combine whole functions and frameworks.

Engaging, sensible, and available, layout styles in Ruby may also help you construct larger software program whereas making your Ruby programming event extra rewarding.

Developing C# Apps for iPhone and iPad using MonoTouch: iOS Apps Development for .NET Developers

constructing C# functions for iPhone and iPad utilizing MonoTouch indicates you the way to take advantage of your latest C# abilities to write down apps for the iPhone and iPad. thankfully, there's MonoTouch, Novell's . internet library that enables C# builders to jot down C# code that executes in iOS. additionally, MonoTouch helps you to tackle the entire exact capabilities of the iPhone, iPod contact, and iPad. And the large plus: You needn't research any Objective-C to grasp MonoTouch!

Former Microsoft engineer and released app-store developer Bryan Costanich indicates you the way to take advantage of the instruments you recognize to create local apps in iOS utilizing C# and the . web Base classification Libraries. The magic is in Novell's implementation of Apple's Cocoa libraries in MonoTouch. You'll grasp an identical stylish and wealthy Cocoa atmosphere, yet with no the necessity to study a brand new programming language.  

constructing C# purposes for iPhone and iPad utilizing MonoTouch takes you out of your first "Hello, World" instance throughout the significant APIs and lines of iOS. The insurance is accomplished and uses common examples, whole with pattern code you could obtain and reuse to create your personal robust and playful apps.
<h3>What you’ll learn</h3> * the best way to use your latest C# abilities to strengthen purposes at the iPhone and iPad
* Apple's version View Controller (MVC) method
* operating with CocoaTouch’s UIKit to create iOS functions utilizing local controls 
* Device-specific good points, just like the digital camera, GPS, and Compass utilizing CoreLocation, the accelerometer, and others
* having access to shared assets akin to the pictures, contacts, and extra
* the way to persist and retrieve facts utilizing SQLite and . web libraries
* complicated drawing and animation utilizing CoreGraphics and CoreAnimation
* using Apple's Push Notification provider
* the newest video game porting concepts utilizing XNA contact
* easy methods to combine off-the-shelf Objective-C libraries
<h3>Who this booklet is for</h3>
each . internet and C# developer who has have ever desired to create an software or video game for Apple's App shop.
<h3>Table of Contents</h3><ol> * Getting began with MonoTouch 
* Our First Application 
* The version, View, Controller method of a number of reveal Applications 
* iPad and common (iPhone/iPad) Applications 
* extra on perspectives and Controllers 
* creation to Controls 
* commonplace Controls
* content material Controls
* operating with Tables
* operating with Keyboards
* Multitasking
* operating with contact
* operating with Shared assets
* person and Application Settings
* operating with CoreLocation
* Drawing with CoreGraphics
* middle Animation
* Notifications
* operating with information
* Publishing to the App shop
* 3rd celebration Libraries
* utilizing Objective-C Libraries and Code 

Write Great Code, Volume 1: Understanding the Machine

If you've requested somebody the key to writing effective, well-written software program, the reply that you've most likely gotten is "learn meeting language programming. " through studying meeting language programming, you find out how the computing device particularly operates and that wisdom can help you write larger high-level language code. a filthy little mystery meeting language programmers hardly admit to, besides the fact that, is that what you really want to benefit is laptop association, no longer meeting language programming. Write nice Code Vol I, the 1st in a chain from meeting language specialist Randall Hyde, dives correct into laptop association with no the additional overhead of studying meeting language programming even as. and because Write nice Code Vol I concentrates at the desktop association, no longer meeting language, the reader will examine in larger intensity these matters which are language-independent and of outrage to a excessive point language programmer. Write nice Code Vol i'll aid programmers make wiser offerings with appreciate to programming statements and knowledge forms while writing software program, regardless of which language they use.

Extra resources for Decoding HTML5

Sample text

In this scenario, you would want to allocate memory on the device as read-only when it comes to providing input to the device and because you want to be sure nothing else is writing to the data store. Therefore, the flag CL_MEM_READ_ONLY is passed, but if your input data was meant to be readable and writable then you would need to indicate it using CL_MEM_READ_ WRITE. Notice that we actually created a data store on the host via ud_in and, we wanted our OpenCL memory object to be the same size as ud_in and the C statement reflects this; finally we wanted OpenCL to know that the new memory object is to copy its values from ud_in and we provided the flag CL_MEM_COPY_HOST_PTR too, and we use the bitwise OR operator that is represented on the standard US keyboard as a pipe symbol, |, to merge these two flags.

For example, if the cl_khr_ d3d10_sharing extension is available on your device, you can actually interoperate between OpenCL and Direct3D 10, and treat Direct3D 10 resources similar to memory objects as OpenCL memory objects that you can read from or write to. However, we will not demonstrate the capability with this extension in this book and will instead leave it to the reader to engage themselves in further exploration. c, and it illustrates how to create and release OpenCL contexts. How to do it… To query an OpenCL context, you need to include a function similar to the following in your code.

How to do it … To query an OpenCL kernel, you'll need to include a function similar to the following in your code. c illustrated in the previous section, so we're skipping this step. When this application is run with two OpenCL source files, the output we will get is: Number of OpenCL platforms found: 1 Kernel name: simpleAdd with arity: 3 Kernel name: simpleAdd_2 with arity: 3 The two source files, each defined a simple kernel function that adds its two arguments and stores the result into the third argument; and hence the arity of the function is 3.

Download PDF sample

Rated 4.30 of 5 – based on 33 votes